The Exquisite Familiar

Software and hardware integration for an interactive museum exhibition.

Project Description
The Exquisite Familiar

Created in partnership with the Art Gallery of South Australia and MOD. Museum, I developed the software and collaborated on the hardware that makes the TEF exhibition work. I used the C Engine Raylib to develop the software.

"Familiars can be found throughout history in folklore and are uncanny creatures who help and protect their owners. In The Exquisite Familiar project, these creatures take on the meaningful and communicative role of metaphors for access and inclusion for people living with a disability."

Project Details
Software Stack
Tech:

C++, Raylib Microcontroller Programming

Team of 2
Developer Hardware Engineer
My Role:

Development & intergration

Skills Learnt
Key Challenges

Watch
Video Demo

Quick test after we installed at MOD in April 2023
(Sorry was taken using my phone in portrait!)

Conclusion
Project Outcome

The initial exhibition at MOD was successful. In 2024, more content from additional artists was added and the exhibition toured around Eyre Peninsula and at Hahndorf Academy.